![]() Try changing the name of the ReaStream identifier in OBS and your DAW. In ReaStream in your DAW, replace local broadcast with 127.0.0.1. I have compared the two streams OBS and routed through VLC and the main difference I can see via wire shark is as follows :- Make sure OBS and your DAW both have the same sample rate set (44.1Khz or 48KHz) Try a different input device in OBS. ![]() It is better if I explain the problem :- I am trying to stream directly to an Exterity IPTV Receiver (R9200) using the UDP protocol which I can make work by sheep dipping the UDP stream through VLC, this which works a treat :-) I incorrectly assumed it was a stream TTL issue as there was no setting, but it was not the problem. Then when listening on other clients (i.e., vlc) use (or whichever ip you choose).Ĭlick to expand.Thank you for your reply, however I have since found that it is not a TTL problem as Wireshark tells me the stream has a TTL=16 which is more than enough. Instead, use an IP on the multicast subnet: This sets up a SINGLE cast on UDP, which while it WILL work, will not allow multiple clients to connect to the stream. I just actually read thoroughly, and he's technically doing it wrong by pointing to his own IP (or really any Class-C subnet). #Using obs studio to record to a multicast address freeFor RTMP, you need something to wrap the UDP packets with the RTMP protocol for proper slicing due to how RTMP allows seeking of previous uncached data.įeel free to ask more questions, but I might be slow-replying. This special subnet is capable of being sent and received on a local network. The tutorial SHOULD have walked you through a process of setting up an output to a UDP multicast IP (i.e., udp://224.0.0.1:9999). As such, frame losses due to dropped UDP packets via RTMP are more drastic and will cause higher corruption of the stream.Ģ - You don't need a server to broadcast UDP. IE, it has more stuff in the UDP datagram packets so you get less frames of video/audio per burst. ![]() 1 - RTMP has some overhead being a protocol which is a superset of UDP.
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